kernel/text.c (view raw)
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#include "linker.h"
#define VGA_TEXTMODE_COLUMNS 80
#define VGA_TEXTMODE_LINES 25
#define VGA_TEXTMODE_CELLS (VGA_TEXTMODE_COLUMNS * VGA_TEXTMODE_LINES)
#define VGA_TEXTMODE_BPC 2
#define VGA_MEM_POS(line, column) ((line) * VGA_TEXTMODE_COLUMNS * VGA_TEXTMODE_BPC + (column) * VGA_TEXTMODE_BPC)
#define VGA_TEXTMODE_MEM ((uint8_t*)0xB8000)
uint32_t line = 0;
uint32_t column = 0;
uint8_t color = 0x0F;
void lfcr() {
line++;
column = 0;
}
void write_char(char value) {
switch (value) {
case '\n':
lfcr();
break;
case '\0':
break;
default:
VGA_TEXTMODE_MEM[VGA_MEM_POS(line, column)] = value;
VGA_TEXTMODE_MEM[VGA_MEM_POS(line, column) + 1] = color;
column++;
break;
}
if (column >= VGA_TEXTMODE_COLUMNS) {
lfcr();
}
}
void write_n(const char *string, uint32_t num) {
for (uint32_t i = 0; i < num; i++) {
write_char(string[0]);
}
}
void write(const char *string) {
while (*string) {
write_char(*(string++));
}
}
void clear() {
for (int i = 0; i < VGA_TEXTMODE_CELLS; i++) {
VGA_TEXTMODE_MEM[2 * i] = 0;
VGA_TEXTMODE_MEM[2 * i + 1] = 0;
}
line = 0;
column = 0;
}