#include "cedos.h" #include "assembly.h" #include /*int sysprint(const char *fmt, int arg1, int arg2) { int res = 0; interrupt(0x30, res, 4, fmt, arg1, arg2); return res; }*/ int yield() { volatile uint32_t res = 0; interrupt(0x20, res, 0, 0, 0, 0); return res; } int get_pid() { volatile uint32_t res = 0; interrupt(0x30, res, 3, 0, 0, 0); return res; } int file_openat(int fd, const char *fname, int flags) { volatile uint32_t res = 0; interrupt(0x30, res, 6, fd, fname, flags); return res; } int sc_file_read(int fd, char *buffer, uint32_t size) { volatile uint32_t res = 0; interrupt(0x30, res, 0, fd, buffer, size); return res; } int sc_file_write(int fd, char *buffer, uint32_t size) { volatile uint32_t res = 0; interrupt(0x30, res, 1, fd, buffer, size); return res; } int process_spawn(const char *fname, const char *args) { volatile uint32_t res = 0; interrupt(0x30, res, 4, fname, args, 0); return res; } void process_wait(int pid) { volatile uint32_t res = 0; interrupt(0x30, res, 5, pid, 0, 0); } int sc_file_open(char *pathname, int flags) { volatile uint32_t res = 0; interrupt(0x30, res, 6, pathname, flags, 0); return res; } void graphics_set_mode(int mode) { volatile uint32_t res = 0; interrupt(0x30, res, 7, mode, 0, 0); } void hard_reset() { volatile uint32_t res = 0; interrupt(0x30, res, 8, 0, 0, 0); } int dir_next(int fd, int index, char *fname_buffer) { void *pointer = (void*)(0); volatile uint32_t res = 0; interrupt(0x30, res, 9, fd, index, fname_buffer); return res; }